Fate Points
The Wildcards of The Paradigm
Epitomizes luck and destiny, allowing characters to nudge outcomes or grasp fleeting opportunities where normal code sequences fall short.
When a Fate Point is used, all dice rolled are replaced with the highest character roll thus giving the character a boost. Use them wisely as you don't get many of them!
- Maximum Fate Points: (Character Level / 3, rounded down) + 1.
- Regeneration: characters regain one fate point every 500 blocks, up their maximum allotment.
- Purchase: additional fate points can be purchased, up the character's maximum allotment.
Example
A Warrior class character with the following abilities.
Affinity | Energy Pool | Level | Base Dice |
---|---|---|---|
Security | Mind | 4 | 2d8 |
Stability | Mind | 5 | 5d4 |
Bandwidth | Body | 5 | 4d6 |
Processing Speed | Body | 7 | 5d8 |
Processing Power | Soul | 2 | 2d4 |
Latency | Soul | 7 | 4d10 |
Through calculation we arrive at the following.
- Character Level: 5
- 30/6 = 5, average rounded Down
- Fate Points: 2
- (Level / 3) + 1 = (4 / 3) + 1 = 2